Early Access will be the public launch of Fault beyond the few large scale alphas we have held in the past. Early Access release will help Fault evolve into what we strive for it to be, an original 3rd person MOBA built on the bones of a game we all held dear where the community’s voices are heard.
Fault is purchasable during Early Access so that development is supported by the players who want access to the game. Ultimately, Fault will be free-to-play and will adopt monetization strategies aligned with other successful MOBAs. This means that ZERO gameplay-influencing content will be locked behind paywalls or unrealistic "grind-walls." Players will be responsible for unlocking heroes, but all other purchasable goods are purely cosmetic in nature.
At Strange Matter Studios, we are invested in rebuilding and improving upon the 3D action MOBA genre.