The Hero Mastery Race is a competition to see who can reach gold mastery on our latest hero the fastest! We want the race to be accessible to as many people as possible, therefore we have opted to only go as far as gold for now. We don't want players to play for extremely unreasonable amounts of time to win the race, but we will monitor how long it takes our players to accomplish this goal and adjust if necessary for next time. This is something we would like to continue doing for our future hero releases, so please let us know your feedback in our Discord.
Play the game!
Anyone that owns Crunch only needs to play the game as you would normally to earn Mastery XP. Your match performance and match time affect the amount of Mastery XP you earn, so rushing bot games or throwing matches won't help you here! Play as many games of Crunch as you can and you'll be sure to rank up as quickly as possible!
The first person to reach 16,000 Mastery XP (1st tier of Gold) will win the Hero Mastery Race. The winner will be awarded an ultra-exclusive, golden Crunch avatar and their name etched into Fault history by being inducted into our Hall of Fame.
Yes!
You can follow the progress on our live tracker here: https://www.playfault.com/mastery-race
(Please note that Mastery XP from testers will be reset when the race starts)
We will be tracking the top 10 players with the most Mastery XP, as well as keeping tabs on our previous winners (from Crunch onwards). This includes the date they won the race and how long it took them to reach that all-important golden tier.
If we find any players consistently dodging games, using bugs, exploits or abusing systems to gain an advantage, we will remove them from the race at our discretion and you will not be able to participate in future events. We will be closely monitoring the number of dodges and we will adjust and refine the dodge penalty timers if we find this to be a widespread issue. Play nice and win the race, fair and square!
At Strange Matter Studios, we are invested in rebuilding and improving upon the 3D action MOBA genre.