0.13.13

A few hero and item balance for this week.
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BUGS

MAP

  • Fixed a few map collision issues in the Dawn sides Base

ITEMS

Almighty Gale

  • fixed Almighty Gale not giving additional damage and lifesteal off of jungle minions.


BALANCE

Heroes

Countess

Feast (R)
  • Channel duration reduced from 1 → 0.8 seconds.
  • Suppression duration is now correctly 0.8 seconds.
Dark Drain (P)
  • Percent base health regenerated on minion kill increased from 3.5% → 4.5%.
  • Percent base health regenerated on hero kill increased from 10/13.8/17.5/21.3/25% → 15/17.5/20/22.5/25%.

Muriel

Consecrated Ground (E)
  • No longer applies a second shield.
  • Shield amount increased from 65/80/95/110/125 → 130/160/190/220/250.

Sevarog

Siphon (Q)
  • Range per passive tier reduced from 500/550/600/650/700 → 450/475/500/525/550.
Subjugate (E)
  • Slow reduced from 20/24/28/32/36% → 20/22.5/25/.27.5/30%.
Colossal Blow (R)
  • Cooldown increased from 55/45/35 → 80/70/60 seconds.

Items

Minion detonator, Dispel Dust and Growth Implant have been removed.

Demonic Embrace

  • Passive cooldown reduced from 60 → 30.

Doomsbringer Rifle

  • Gold cost reduced from 2800 → 2700.

Enlightened Sabre

  • Physical power reduced from 65 → 50.
  • Physical penetration increased from 10 → 12.
  • Gold cost reduced from 2800 → 2600.
  • Active cooldown reduced from 60 → 30.

Fountain of Invigoration

  • Gold cost reduced from 2800 → 2700.

Matter Limiter

  • On ability hit slow amount reduced from 30% → 25%.

Nirvana Jewel

  • No longer grants 400 mana.
  • CDR increased from 10 → 15.
  • Physical armour increased from 20 → 40.
  • Now builds out of a Mech Core and Impact Absorber.

Shade’s Steps

  • Movement speed increased from 40 → 65.
  • Out of combat movement speed reduced from 25% → 20%.
  • Gold cost increased from 900 → 1000.

Titanslayer

  • Physical power reduced from 50 → 30.
  • Now grants 25% critical strike chance.
  • Gold cost increased from 2800 → 3000.
  • Now builds from a Darkened Blade and Targeted Adjuster.

Warlock’s Opus

  • Energy penetration increased from 35% → 40%.
  • Energy Power decreased from 80 → 75.

— Strange Matter Team
September 28, 2021

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