Hot Fix Hot fixes that were added on 05/29/2021
Fixed an issue causing the raptor counter showing the wrong number Fixed an issue causing tooltip popups to not display properly Fixed an issue causing smart shop to purchase multiple of the same item at once Fixed a map bug allowing Kwang to get out of the map Fixed a bug causing Lt. Belica's passive to deal double damage
Content Avatars All pride avatars cost 1 matter each. Only available throughout June 2021.
New Pride Avatars Items Tempest’s Woe Unique passive Basic attacks deal 20 additional Physical Damage against jungle camps. Heal for 10% of all damage to jungle camps. Unique passive when item completed Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana. Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes. Unique active - Smite: Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt. Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds. Cooldown = 15 sec. Recharge Time = 90 sec. Max 2 charges. Item Stats 65 Energy Power 250 Mana 10 CDR 2000 Gold Almighty Gale Unique passive Basic attacks deal 20 additional Physical Damage against jungle camps. Heal for 10% of all damage to jungle camps. Unique passive when item completed Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana. Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes. Unique active - Smite Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt. Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds. Cooldown = 15 sec. Recharge Time = 90 sec. Max 2 charges. Item Stats 400 Health 30 Physical Armour 10 CDR 2000 Gold
Rain of Fervor Unique passive Basic attacks deal 20 additional Physical Damage against jungle camps. Heal for 10% of all damage to jungle camps. Unique passive when item completed Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana. Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes. Unique active - Smite Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt. Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds. Cooldown = 15 sec. Recharge Time = 90 sec. Max 2 charges. Item Stats 40 Physical Power 125 Health 10 CDR 2000 Gold
Map Width of all lanes along the River have been decreased slightly. Jungle Lesser Helix added to the game Lesser Helix spawns at the 8 minute mark Respawns 8 minutes after it is slain. Despawns once Prime Helix spawns. Helix Influence: Teamwide buff granting their next basic attack against an enemy turret 15% of its Maximum Health in True Damage.100 Gold and 220 Experience given to the player who slays the objective. Lesser Helix also grants all ally players in the area 2 Favor once slain.
General HUDUpdated Hero & Minion HP bars to better indicate when a unit has 1% health remaining. Items Mana Muzzle Storm Quiver Map Collisions Fixed ward clipping though walls and map props. Fixed ward clipping that would allow players to place wards at mid height of the walls. Fixed invisible bumps player's would get stuck on while running close to walls. Ledges in the jungle will now be un-walkable and will make players slide off of them when attempting to jump/blink on top of them. SFX Added queue system for announcer (prevents Enemy Has Been Slain and Double Kill etc from overlapping ) Lesser Helix Spawn and Death sounds
Optimization Bug Fixes General Fixed an issue causing heroes to basic attack after placing a ward. Fixed an issue causing the tooltips to not prioritize correctly. Fixed an issue causing the camera to get stuck zoomed out. Items Fixed an issue causing smite items to show the wrong cooldowns after using the last charge.
Heroes Gideon Black Hole (R): Fixed an issue causing Black Hole not giving Vamp. Fixed an issue causing Black Hole to cost double mana sometimes. Greystone Fixed an issue causing Greystone to use the Ranged Targeting Reticule. Fixed an issue causing Greystone to use the Range indicator for his Basic Attack. Fixed an issue causing Greystone to be unable to Basic Attack when over a certain attack speed. Fixed an issue causing Greystone to not take damage. Fiery Swords (Q): Fixed an issue causing Fiery Swords not giving Vamp. Lt. Belica Command Drone (E): Fixed an issue causing Command Drone not giving Vamp. Morigesh Festering Toxins (P): Fixed and issue causing Morigesh Passive to give kills and objectives to other heroes. Riktor Shock Field (E): Fixed an issue causing Shock Field not giving Vamp. Sparrow Hail of Arrows (Q): Fixed an issue causing Hail of Arrows not giving Vamp.
Balance Jungle Jungle Minions Physical Damage increased from 13-48 to 30-90. Basic Attack Timer increased from 1.2 to 1.5. Energy Armour decreased from 20 to 10. Experience decreased from 72-96 to 44-69. Fire Golem Physical Armour changed from flat -10 to 10-20 based on camp level. Experience decreased from 231-312 to 220-397. Blue Buff Physical Damage increased from 50-200 to 65-200. Physical Armour changed from flat 10 to 10-20 based on camp level. Energy Armour increased from -15 to 20. Experience decreased from 231-312 to 220-297. ItemsAergia's Cataphract
CDR increased from 20 to 25.
Affliction ADDED - Unique passive Basic attacks deal 20 additional Physical Damage against jungle camps. Heal for 10% of all damage to jungle camps. Unique passive - Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana. Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes. Infernal Gunblade Gold decreased from 2800 to 2700. Physical Penetration per stack increased from 4 to 5. Eldritch Flame Damage over time increased from 3% over 3 seconds to 5% over 3 seconds. Mana Lens CDR increased from 20 to 25. Storm Affliction ADDED - Unique passive Basic attacks deal 20 additional Physical Damage against jungle camps. Heal for 10% of all damage to jungle camps. Unique passive when item completed Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana. Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes. Changed - Unique active Smite: Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt. Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds. Cooldown = 15 sec. Recharge Time = 90 sec. Max 2 charges.
Heroes Gadget Anti-Personnel Mine (Q) Mine latch time reduced from 0.15 to 0.1. Radius increased from 340 to 360. Gideon Void Breach (RMB) Max range reduced from 1800 to 1700. Torn Space (E) Gideon E cast time increased from 0.4 to 0.5 seconds. GRIM.exe BLAST.exe (Q) Knock back strength increased by 40%. Riktor Shock Field (E) Radius increased from 360 to 420.