0.13.5

New Items, Lesser Helix and bug fixes
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Hot Fix

Hot fixes that were added on 05/29/2021

  • Fixed an issue causing the raptor counter showing the wrong number
  • Fixed an issue causing tooltip popups to not display properly
  • Fixed an issue causing smart shop to purchase multiple of the same item at once
  • Fixed a map bug allowing Kwang to get out of the map
  • Fixed a bug causing Lt. Belica's passive to deal double damage

Content

Avatars

All pride avatars cost 1 matter each. Only available throughout June 2021.

New Pride Avatars

Items

Tempest’s Woe

Unique passive
  • Basic attacks deal 20 additional Physical Damage against jungle camps.
  • Heal for 10% of all damage to jungle camps.
Unique passive when item completed
  • Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana.
  • Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
Unique active - Smite:
  • Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt.
  • Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds.
  • Cooldown = 15 sec.
  • Recharge Time = 90 sec.
  • Max 2 charges.
Item Stats
  • 65 Energy Power
  • 250 Mana
  • 10 CDR
  • 2000 Gold

Almighty Gale

Unique passive
  • Basic attacks deal 20 additional Physical Damage against jungle camps.
  • Heal for 10% of all damage to jungle camps.
Unique passive when item completed
  • Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana.
  • Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
Unique active - Smite
  • Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt.
  • Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds.
  • Cooldown = 15 sec.
  • Recharge Time = 90 sec.
  • Max 2 charges.
Item Stats
  • 400 Health
  • 30 Physical Armour
  • 10 CDR
  • 2000 Gold


Rain of Fervor

Unique passive
  • Basic attacks deal 20 additional Physical Damage against jungle camps.
  • Heal for 10% of all damage to jungle camps.
Unique passive when item completed
  • Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana.
  • Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
Unique active - Smite
  • Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt.
  • Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds.
  • Cooldown = 15 sec.
  • Recharge Time = 90 sec.
  • Max 2 charges.
Item Stats
  • 40 Physical Power
  • 125 Health
  • 10 CDR
  • 2000 Gold

Map

  • Width of all lanes along the River have been decreased slightly.

Jungle

  • Lesser Helix added to the game
  • Lesser Helix spawns at the 8 minute mark
  • Respawns 8 minutes after it is slain.
  • Despawns once Prime Helix spawns.
  • Helix Influence: Teamwide buff granting their next basic attack against an enemy turret 15% of its Maximum Health in True Damage.
  • 100 Gold and 220 Experience given to the player who slays the objective.
  • Lesser Helix also grants all ally players in the area 2 Favor once slain.


General

HUD

  • Updated Hero & Minion HP bars to better indicate when a unit has 1% health remaining.

Items

Mana Muzzle

  • Item has been removed.

Storm Quiver

  • Item has been removed.

Map

Collisions

  • Fixed ward clipping though walls and map props.
  • Fixed ward clipping that would allow players to place wards at mid height of the walls.
  • Fixed invisible bumps player's would get stuck on while running close to walls.
  • Ledges in the jungle will now be un-walkable and will make players slide off of them when attempting to jump/blink on top of them.

SFX

  • Added queue system for announcer (prevents Enemy Has Been Slain and Double Kill etc from overlapping)
  • Lesser Helix Spawn and Death sounds


Optimization

Bug Fixes

General

  • Fixed an issue causing heroes to basic attack after placing a ward.
  • Fixed an issue causing the tooltips to not prioritize correctly.
  • Fixed an issue causing the camera to get stuck zoomed out.

Items

  • Fixed an issue causing smite items to show the wrong cooldowns after using the last charge.


Heroes

Gideon
Black Hole (R):
  • Fixed an issue causing Black Hole not giving Vamp.
  • Fixed an issue causing Black Hole to cost double mana sometimes.
Greystone
  • Fixed an issue causing Greystone to use the Ranged Targeting Reticule.
  • Fixed an issue causing Greystone to use the Range indicator for his Basic Attack.
  • Fixed an issue causing Greystone to be unable to Basic Attack when over a certain attack speed.
  • Fixed an issue causing Greystone to not take damage.
Fiery Swords (Q):
  • Fixed an issue causing Fiery Swords not giving Vamp.
Lt. Belica
Command Drone (E):
  • Fixed an issue causing Command Drone not giving Vamp.
Morigesh
Festering Toxins (P):
  • Fixed and issue causing Morigesh Passive to give kills and objectives to other heroes.
Riktor
Shock Field (E):
  • Fixed an issue causing Shock Field not giving Vamp.
Sparrow
Hail of Arrows (Q):
  • Fixed an issue causing Hail of Arrows not giving Vamp.


Balance

Jungle

Jungle Minions

  • Physical Damage increased from 13-48 to 30-90.
  • Basic Attack Timer increased from 1.2 to 1.5.
  • Energy Armour decreased from 20 to 10.
  • Experience decreased from 72-96 to 44-69.

Fire Golem

  • Physical Armour changed from flat -10 to 10-20 based on camp level.
  • Experience decreased from 231-312 to 220-397.

Blue Buff

  • Physical Damage increased from 50-200 to 65-200.
  • Physical Armour changed from flat 10 to 10-20 based on camp level.
  • Energy Armour increased from -15 to 20.
  • Experience decreased from 231-312 to 220-297.


Items

Aergia's Cataphract

CDR increased from 20 to 25.

Affliction
ADDED - Unique passive
  • Basic attacks deal 20 additional Physical Damage against jungle camps.
  • Heal for 10% of all damage to jungle camps.
  • Unique passive - Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana.
  • Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
Infernal Gunblade
  • Gold decreased from 2800 to 2700.
  • Physical Penetration per stack increased from 4 to 5.
Eldritch Flame
  • Damage over time increased from 3% over 3 seconds to 5% over 3 seconds.
Mana Lens
  • CDR increased from 20 to 25.
Storm Affliction
ADDED - Unique passive
  • Basic attacks deal 20 additional Physical Damage against jungle camps.
  • Heal for 10% of all damage to jungle camps.
Unique passive when item completed
  • Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana.
  • Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
Changed - Unique active
  • Smite: Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt.
  • Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds.
  • Cooldown = 15 sec.
  • Recharge Time = 90 sec.
  • Max 2 charges.


Heroes

Gadget
Anti-Personnel Mine (Q)
  • Mine latch time reduced from 0.15 to 0.1. Radius increased from 340 to 360.
Gideon
Void Breach (RMB)
  • Max range reduced from 1800 to 1700.
Torn Space (E)
  • Gideon E cast time increased from 0.4 to 0.5 seconds.
GRIM.exe
BLAST.exe (Q)
  • Knock back strength increased by 40%.
Riktor
Shock Field (E)
  • Radius increased from 360 to 420.

— Strange Matter Team
June 8, 2021

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